Games weren’t as easy to play as they are now. The only ones who played games were the ones who had a lot of time on their hand. In such an age in the 1990s came Diablo 2, which was unlike any other game.
It focused not on the leveling up of players but the clicking. Moreover, its sole focus was to keep the game simple so that players could quickly learn how to play.
The original Diablo, Blizzard North’s team, followed one primary rule – They had to keep the game simple. Michio Okamura, the lead character artist on Diablo, said that developers aren’t so smart. They focus on the leveling up of players and adding new skills. But what they should focus on is how to simplify the game.
Dave Brevik tested the simplicity of the game. He would do that by playing the game himself. And he would lock himself up and start playing the game with one hand, to test the game.
Rick Seis, a programmer on Diablo, said that based on the test done by Brevik, they would make changes to the game. They would make the game so easy that even the player’s mom could play it.
Blizzard’s team improved the game of Diablo through the years. They improved to a cleaner interface from the classic RPGs. Moreover, the game became blazingly fast paced, which was welcomed by the players.
The team also replaced the sound of frantic clicking with the shrieks of demons and the merry jingle of gold coins, whichever suited the situation in the game. Diablo 2 became simpler, but improved. It became the most popular game because of its click-centric gameplay. And many people are now looking to buy D2 items to enjoy this game even in today’s time. Thanks to the quick thinking of Blizzard, this game is remembered even today.